Handling OutOfMemoryError with Bitmap Loading in Android using Glide
I'm reviewing some code and I've spent hours debugging this and After trying multiple solutions online, I still can't figure this out... After trying multiple solutions online, I still can't figure this out. I'm working with an `OutOfMemoryError` when loading large images into my ImageView using Glide in my Android application. The behavior occurs particularly when I'm trying to load images that are around 10MB in size, which is common for the images Iβm working with in this project. I've tried using Glide's `.override()` method to set specific dimensions to reduce the memory footprint, but it doesn't seem to help much. Hereβs a snippet of how Iβm currently loading the images: ```java Glide.with(context) .load(imageUrl) .override(800, 800) .into(myImageView); ``` I also attempted to clear the memory cache using `Glide.get(context).clearMemory()` before loading the images, but that didn't resolve the scenario either. Another approach I considered was using a smaller thumbnail, but I still want decent quality for the displayed images. When I run the app, I see the following behavior in Logcat: ``` E/AndroidRuntime: FATAL EXCEPTION: main Process: com.example.myapp, PID: 12345 java.lang.OutOfMemoryError: Failed to allocate a 10485760 byte allocation with 1234567 free bytes and 234567 bytes until OOM ``` Iβm using Glide version 4.12.0 and targeting API level 30. Is there a more memory-efficient way of handling large images with Glide, or any additional configurations I could apply to prevent this behavior? My development environment is Windows. I'd really appreciate any guidance on this. For context: I'm using Java on Windows. I'm working on a service that needs to handle this. Cheers for any assistance! Any suggestions would be helpful.