C# 10 - Issue with Memory Leak When Using IDisposable in Custom Data Processing Class
I'm deploying to production and I've been banging my head against this for hours... I've searched everywhere and can't find a clear answer. I tried several approaches but none seem to work. I'm currently facing a memory leak issue in my C# 10 application when utilizing a custom class that implements `IDisposable`. The class is responsible for processing data from a large collection, and I'm using a `MemoryStream` inside it. After executing several processing cycles, I notice that the memory usage continues to grow despite the expected disposal of resources. Here's the relevant code snippet showcasing my custom class implementation: ```csharp public class DataProcessor : IDisposable { private MemoryStream _memoryStream; private bool _disposed = false; public DataProcessor() { _memoryStream = new MemoryStream(); } public void ProcessData(byte[] data) { if (_disposed) throw new ObjectDisposedException(nameof(DataProcessor)); // Simulating data processing _memoryStream.Write(data, 0, data.Length); // Additional processing logic... } public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { if (!_disposed) { if (disposing) { _memoryStream?.Dispose(); // Dispose managed resources } // Free unmanaged resources if any _disposed = true; } } } ``` I'm instantiating this class inside a loop where I process multiple datasets. After each dataset is processed, I call `Dispose()` on the `DataProcessor` instance. However, when I monitor the application's memory usage, I can see that it continues to climb. Hereโs how Iโm using the class: ```csharp for (int i = 0; i < datasetCount; i++) { using (var processor = new DataProcessor()) { processor.ProcessData(myDataArray[i]); } } ``` I've tried ensuring that every reference to the `DataProcessor` is disposed of correctly, and I've also enabled the `GC` logging to see if thereโs something being held in memory. Unfortunately, the problem persists. Could there be something I'm overlooking with the disposal pattern or perhaps something related to how `MemoryStream` manages its buffers? Any insights or suggestions on diagnosing this memory leak would be greatly appreciated. Thanks in advance! Is there a better approach? My development environment is Windows. What am I doing wrong? My development environment is Windows 10. Thanks, I really appreciate it!