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Implementing SwiftUI Animations for Dynamic Content in iOS 17 - Seeking Performance Tips

๐Ÿ‘€ Views: 64 ๐Ÿ’ฌ Answers: 1 ๐Ÿ“… Created: 2025-09-13
swiftui animation performance swift

I've hit a wall trying to I'm optimizing some code but I'm working on a project and hit a roadblock. I tried several approaches but none seem to work. Working on a project where SwiftUI is the primary framework, I need to create a dynamic interface that includes animated transitions as users interact with a list of items. The challenge arises when I try to animate changes to the list, which occasionally leads to performance hiccups, especially with larger datasets. For instance, I have this basic structure: ```swift struct ItemListView: View { @State private var items: [Item] = [] var body: some View { List { ForEach(items) { item in Text(item.name) .transition(.slide) .animation(.easeInOut) } } .onAppear(perform: loadItems) } func loadItems() { // Simulate loading DispatchQueue.main.asyncAfter(deadline: .now() + 1) { self.items = [Item(name: "Item 1"), Item(name: "Item 2"), Item(name: "Item 3")] } } } ``` Currently, Iโ€™m using the `.transition(.slide)` modifier, but when elements are added or removed, the animations are choppy. Looking for the best way to optimize these animations to ensure smoother transitions. Iโ€™ve tried adjusting the animation duration and even experimenting with `.animation(nil)` during state changes to see if that helps, but there wasnโ€™t a significant improvement. Also, I read that using `withAnimation` blocks could yield better performance, but I havenโ€™t fully integrated that yet. Should I be leveraging any specific techniques or patterns, like combining animations or managing state in a more efficient way? Any advice on best practices or potential pitfalls to avoid would be greatly appreciated! For context: I'm using Swift on macOS. How would you solve this? My team is using Swift for this mobile app. I'm coming from a different tech stack and learning Swift. This issue appeared after updating to Swift 3.10. I'm open to any suggestions. I'm working with Swift in a Docker container on Windows 10.