Enhancing UI with Jetpack Compose - Struggling with Custom Modifier for Gesture Detection
I'm reviewing some code and Recently started working with Jetpack Compose for a new Android app and I want to build an interactive UI element that responds to gestures. Specifically, I'm trying to create a custom modifier that tracks drag gestures on a composable, but I can't seem to get the touch events to register correctly. Here's a snippet of what I've tried so far: ```kotlin fun Modifier.draggable(onDrag: (Offset) -> Unit): Modifier { return this.pointerInput(Unit) { detectDragGestures { change, dragAmount -> change.consume() onDrag(dragAmount) } } } ``` In my main composable, I've applied the modifier like this: ```kotlin Box(modifier = Modifier .size(100.dp) .background(Color.Blue) .draggable { offset -> // Update position based on drag } ) ``` While the `detectDragGestures` function seems to be set up properly, I'm not seeing any changes in the UI or a response to the drag events. I've also tried using `Modifier.pointerInput` separately, but that didn't solve the problem either. Is there a specific implementation detail or best practice I might be missing that would help capture these gestures effectively? Are there any known issues with gesture detection in certain versions of Jetpack Compose? I'm currently using Compose version 1.2.0. Any insights or examples that clarify gesture handling in this context would be greatly appreciated. Thank you! This is happening in both development and production on CentOS. What am I doing wrong?