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How to implement guide with gesture recognizer interference in uiscrollview with nested uiviews on ios 16

πŸ‘€ Views: 6394 πŸ’¬ Answers: 1 πŸ“… Created: 2025-06-01
ios uiview uigesturerecognizer uiscrollview Swift

I'm trying to figure out I'm stuck on something that should probably be simple... I'm working with a question with gesture recognizers in a UIScrollView that contains multiple nested UIViews. When I scroll the UIScrollView, I occasionally get unintended taps on the nested views, which makes it difficult for users to interact with them. I have set up tap gesture recognizers on these nested views, and I'm using `cancelsTouchesInView` set to `true` for the recognizers to prevent them from interfering with the scroll view’s gestures. However, it doesn't seem to work as expected. Here’s the relevant part of my code: ```swift class MyViewController: UIViewController { @IBOutlet weak var scrollView: UIScrollView! @IBOutlet weak var nestedView: UIView! override func viewDidLoad() { super.viewDidLoad() let tapGesture = UITapGestureRecognizer(target: self, action: #selector(handleTap)) tapGesture.cancelsTouchesInView = true nestedView.addGestureRecognizer(tapGesture) } @objc func handleTap() { print("Nested view tapped") } } ``` The question arises when I'm scrolling the `UIScrollView`, as sometimes the tap gesture gets recognized even when I just meant to scroll. I've tried disabling the tap gesture recognizer when the scroll view is being scrolled by implementing the `scrollViewWillBeginDragging` and `scrollViewDidEndDragging` methods to enable/disable the gesture recognizer, but it hasn't completely resolved the scenario. Additionally, I get an behavior saying `Gesture recognizer failed for view` in the console, which seems to indicate that the recognizer is conflicting with the scroll view's gestures. I've also tried setting a higher number for the `minimumNumberOfTouches` property on the gesture recognizer, but that doesn't seem to help either. Does anyone have suggestions on a better way to manage gesture recognizers in this scenario? What adjustments can I make to improve the touch interaction for users on iOS 16? Any help would be greatly appreciated!