HTML <canvas> Element Not Resizing Properly on Window Resize - Unexpected Behavior in Chrome
I'm experimenting with Hey everyone, I'm running into an issue that's driving me crazy... I've spent hours debugging this and I'm facing an issue with the `<canvas>` element not resizing properly when the window size changes. I'm using the HTML5 `<canvas>` for a simple drawing application, and I want the canvas to maintain its aspect ratio while resizing. However, I'm noticing that the canvas does not scale correctly and sometimes shows a blank area instead of the expected drawing. Here's a simplified version of my code: ```html <!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <title>Canvas Resize</title> <style> body { margin: 0; } #myCanvas { background: lightgrey; } </style> </head> <body> <canvas id="myCanvas" width="800" height="600"></canvas> <script> const canvas = document.getElementById('myCanvas'); const ctx = canvas.getContext('2d'); ctx.fillStyle = 'red'; ctx.fillRect(0, 0, 50, 50); function resizeCanvas() { canvas.width = window.innerWidth; canvas.height = window.innerHeight; draw(); // Redraw the content after resizing } function draw() { ctx.clearRect(0, 0, canvas.width, canvas.height); ctx.fillRect(0, 0, 50, 50); } window.addEventListener('resize', resizeCanvas); </script> </body> </html> ``` I've tried adjusting the canvas dimensions on the `resize` event, but sometimes after resizing, the drawn content disappears, or the aspect ratio gets skewed. I'm also seeing this issue particularly in Chrome, where it seems to behave differently than Firefox. Is there a better way to handle canvas resizing that ensures the drawn content is preserved, or do I need to store the drawing data and redraw it after the resize? Any advice or best practices would be greatly appreciated! The project is a web app built with Html. This is my first time working with Html LTS. This is happening in both development and production on Windows 10. What's the correct way to implement this?