TypeScript class with static methods and instance methods causing confusion in context binding
I'm upgrading from an older version and I recently switched to I'm working with an scenario where static methods in a TypeScript class seem to be interfering with the context of instance methods when I try to pass them as callbacks. Here's a simplified version of my code: ```typescript class MyClass { static staticMethod(message: string): void { console.log(`Static message: ${message}`); } instanceMethod(message: string): void { console.log(`Instance message: ${message}`); } callWithStaticMethod() { setTimeout(MyClass.staticMethod, 1000, 'Hello from static method'); } callWithInstanceMethod() { setTimeout(this.instanceMethod, 1000, 'Hello from instance method'); } } const myInstance = new MyClass(); myInstance.callWithStaticMethod(); // Works fine myInstance.callWithInstanceMethod(); // Logs 'Instance message: undefined' ``` In the first case, the static method logs the message correctly, but the instance method ends up logging `undefined`. I understand this is due to how `setTimeout` changes the context of `this`, but I need to seem to find a clean way to maintain the correct context for the instance method. I've tried using `.bind(this)` like this: ```typescript setTimeout(this.instanceMethod.bind(this), 1000, 'Hello from instance method'); ``` However, this also seems to add an extra layer of complexity when I want to pass additional arguments. Is there any best practice for handling these situations where I need to maintain context while using `setTimeout` or similar callback mechanisms? Also, what are the implications of using arrow functions in this context? I'm using TypeScript 4.5.2 and targeting ES6. Any insights would be greatly appreciated! What would be the recommended way to handle this? I'm using Typescript 3.11 in this project.