SwiftUI List implementation guide Properly on iPhone 13 Simulator with ObservableObject Binding
I'm stuck trying to I'm stuck on something that should probably be simple..... I've searched everywhere and can't find a clear answer... I'm working with an scenario where a SwiftUI `List` does not update properly on the iPhone 13 simulator when I modify the data within an `ObservableObject`. I've set up my view model with `@Published` properties, but when I change the data, the UI doesn't reflect these changes as expected. Here's a simplified version of what I have: ```swift import SwiftUI import Combine class MyViewModel: ObservableObject { @Published var items: [String] = [] func addItem(_ item: String) { items.append(item) } } struct ContentView: View { @ObservedObject var viewModel = MyViewModel() var body: some View { VStack { List(viewModel.items, id: \.βself) { item in Text(item) } Button(action: { viewModel.addItem("Item \(viewModel.items.count + 1)") }) { Text("Add Item") } } } } @main struct MyApp: App { var body: some Scene { WindowGroup { ContentView() } } } ``` I expected the `List` to update and display the new items when I press the 'Add Item' button. However, after adding multiple items, the list seems to freeze and does not render any new rows beyond a certain point. I checked the console for any behavior messages but found nothing relevant. I've also tried using `@State` instead of `@ObservedObject`, but that doesn't seem to work either. Interestingly, I donβt see this behavior on older devices or simulators, making me think it might be specific to the iPhone 13 simulator. Has anyone encountered a similar scenario or does anyone know how to resolve this? Any insights would be greatly appreciated! What's the best practice here? I'm working on a application that needs to handle this. This is part of a larger desktop app I'm building. Thanks, I really appreciate it!