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advanced patterns When Using Pointers in a Callback Function with C - Segmentation Fault on Freeing Memory

πŸ‘€ Views: 165 πŸ’¬ Answers: 1 πŸ“… Created: 2025-06-28
c memory-management callback segmentation-fault C

I'm optimizing some code but I've been banging my head against this for hours. This might be a silly question, but I'm working with a segmentation fault when trying to free memory allocated for a structure in a callback function. I have a function that takes a pointer to a structure as an argument, but it seems that when I attempt to free that memory after the callback is executed, the program crashes. Here’s a simplified version of my code: ```c #include <stdio.h> #include <stdlib.h> typedef struct { int id; char name[20]; } Item; void process_item(Item *item) { printf("Processing item %d: %s\n", item->id, item->name); // Intentionally left empty for this example. } void callback(void (*func)(Item *), Item *item) { func(item); } int main() { Item *myItem = (Item *)malloc(sizeof(Item)); if (myItem == NULL) { perror("Failed to allocate memory"); return 1; } myItem->id = 1; snprintf(myItem->name, sizeof(myItem->name), "ItemName"); callback(process_item, myItem); free(myItem); callback(process_item, myItem); // This causes the segmentation fault return 0; } ``` When I run the program, the first call to `process_item` works correctly, and I can see the output. However, after I call `free(myItem);`, the second call to `callback(process_item, myItem);` results in a segmentation fault. I thought that once I freed the memory, the pointer `myItem` would still point to the same location but become invalid. Is it safe to pass a pointer that has been freed into a callback function? What’s the best practice for handling memory in this case? Should I be setting the pointer to `NULL` after freeing it? Any insights or suggestions for fixing this would be greatly appreciated! For context: I'm using C on Windows. What am I doing wrong? My development environment is CentOS.