QML Rectangle not responding to mouse events when set as a child of a Flickable in Qt 6.5
I'm collaborating on a project where I tried several approaches but none seem to work... I'm working on a QML application where I have a Flickable containing several Rectangle items. However, I’ve noticed that when I try to interact with a Rectangle that is inside the Flickable, it doesn't respond to mouse events as expected. The Flickable scrolls instead of allowing the Rectangle to receive the click events. I’ve tried setting `interactive: true` on the Rectangle, but it didn't change anything. Here's a simplified version of my code: ```qml Flickable { width: 400 height: 300 contentWidth: 400 contentHeight: 600 Rectangle { id: rectangle1 width: 100 height: 100 color: "blue" interactive: true // This does not seem to have any effect MouseArea { anchors.fill: parent onClicked: { console.log('Rectangle clicked!'); } } } Rectangle { id: rectangle2 width: 100 height: 100 color: "red" y: 150 MouseArea { anchors.fill: parent onClicked: { console.log('Red Rectangle clicked!'); } } } } ``` When I run the application and try to click on the blue rectangle, I only get the scroll behavior instead of the click event. I’ve checked the z-indexes and they seem to be in order. Is there a way to make the Rectangle respond to mouse events while still being able to scroll the Flickable? Any advice on how to handle this would be greatly appreciated! For context: I'm using Qml on Linux. Hoping someone can shed some light on this. I'm on Windows 10 using the latest version of Qml.