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Handling Stateful Operations in a Singleton Service for Background Tasks in C#

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c# dotnet background-tasks singleton ihostedservice C#

I tried several approaches but none seem to work. I'm attempting to set up I've been struggling with this for a few days now and could really use some help... I tried several approaches but none seem to work. I'm facing issues with managing state in a singleton service that handles background tasks using `IHostedService`. My service is designed to process long-running operations, but I've noticed that the state is not being managed properly, leading to unexpected behaviors when multiple tasks are running concurrently. For instance, when the `StartAsync` method is invoked multiple times, it seems like the state is being shared across these invocations, which results in race conditions. Here’s a simplified version of my service: ```csharp public class BackgroundTaskService : IHostedService { private readonly IServiceScopeFactory _scopeFactory; private Dictionary<string, int> _state = new Dictionary<string, int>(); public BackgroundTaskService(IServiceScopeFactory scopeFactory) { _scopeFactory = scopeFactory; } public async Task StartAsync(CancellationToken cancellationToken) { using (var scope = _scopeFactory.CreateScope()) { // Simulate processing a task await ProcessTaskAsync("Task1", cancellationToken); } } private async Task ProcessTaskAsync(string taskName, CancellationToken cancellationToken) { if (_state.ContainsKey(taskName)) { // Increment the task count, simulating state handling _state[taskName]++; } else { _state[taskName] = 1; } await Task.Delay(5000, cancellationToken); // Simulate a long-running task } public Task StopAsync(CancellationToken cancellationToken) { // Perform cleanup here if necessary return Task.CompletedTask; } } ``` When I invoke `StartAsync` method multiple times (for instance, simulating multiple service starts), I see that the `_state` dictionary retains its values incorrectly across these invocations. The expected behavior is that it should maintain a separate state for each task, but the shared state causes my application to throw a `KeyNotFoundException` when I try to access a task that isn’t currently running. I tried using locks to synchronize access to the `_state` dictionary, but it didn't entirely resolve the issue since the way `IHostedService` is structured doesn't allow for clean isolation of state between task invocations. Should I consider using a scoped service instead, or is there a better pattern to handle this scenario? Also, are there best practices for managing state in singleton services that handle background tasks without running into concurrency issues? I'm working on a service that needs to handle this. I'd really appreciate any guidance on this. Any help would be greatly appreciated! This is part of a larger CLI tool I'm building. Any help would be greatly appreciated! I'm coming from a different tech stack and learning C#. Thanks in advance! I'm on Windows 10 using the latest version of C#. I'm open to any suggestions. My development environment is macOS. How would you solve this?