SwiftUI Custom View Not Resizing Properly on iPhone 14 Pro with iOS 17
I'm getting frustrated with I'm writing unit tests and I'm working on a project and hit a roadblock....... I'm experiencing an scenario with a custom SwiftUI view that doesnβt resize properly on the iPhone 14 Pro running iOS 17. The view is supposed to adapt its size according to the content, but on this specific device, it only displays a fixed height regardless of the content's size. Here's the relevant code snippet for my custom view: ```swift struct ResizableView: View { let text: String var body: some View { VStack { Text(text) .padding() .background(Color.blue) .cornerRadius(10) } .frame(maxWidth: .infinity) .background(Color.gray.opacity(0.2)) } } ``` I'm using this custom view inside a List: ```swift struct ContentView: View { var body: some View { List { ForEach(0..<10) { index in ResizableView(text: "Item \(index) - This is a long text for testing resizing") } } } } ``` I've tried wrapping the `ResizableView` in a `GeometryReader` to see if it affects the layout, but that did not help at all. Instead, I received an behavior saying "GeometryReader does not support fixed dimensions", which was unexpected. Additionally, I've added `.frame(minHeight: 100)` to the `ResizableView`, but it still doesn't resize properly, and I see that each instance is rendered with the same height. When I test this on an iPhone 13, it works as expected, but this scenario seems confined to the iPhone 14 Pro. Is there something specific I need to account for in my layout code that might be causing this behavior? Or is there a known scenario with iOS 17's handling of view resizing? I'm on Windows 10 using the latest version of Swift. What's the correct way to implement this? For reference, this is a production CLI tool. Thanks in advance!