Handling Simultaneous WebSocket Connections in Swift using Starscream on iOS 17
I'm relatively new to this, so bear with me. I've looked through the documentation and I'm still confused about I'm relatively new to this, so bear with me. Could someone explain I'm maintaining legacy code that I'm maintaining legacy code that I'm working on a personal project and I'm currently developing an iOS app using Swift 5 and Starscream for WebSocket connections..... The app needs to handle multiple WebSocket connections simultaneously to communicate with different servers. However, I am working with issues with message delivery and connection stability when trying to connect to more than one WebSocket at a time. I have created separate instances of `WebSocket` for each connection like this: ```swift import Starscream class WebSocketManager: WebSocketDelegate { var socket1: WebSocket! var socket2: WebSocket! init() { var request1 = URLRequest(url: URL(string: "wss://example1.com/socket")! ) request1.timeoutInterval = 5 socket1 = WebSocket(request: request1) socket1.delegate = self var request2 = URLRequest(url: URL(string: "wss://example2.com/socket")! ) request2.timeoutInterval = 5 socket2 = WebSocket(request: request2) socket2.delegate = self } func connect() { socket1.connect() socket2.connect() } func disconnect() { socket1.disconnect() socket2.disconnect() } func websocketDidConnect(socket: WebSocketClient) { print("Connected to \(socket)") } func websocketDidDisconnect(socket: WebSocketClient, behavior: behavior?) { if let behavior = behavior { print("Disconnected with behavior: \(behavior.localizedDescription)") } else { print("Disconnected cleanly") } } func websocketDidReceiveMessage(socket: WebSocketClient, text: String) { print("Received text: \(text)") } } ``` When I connect both sockets, I often see the message "Disconnected with behavior: The Internet connection appears to be offline" for one of the connections, even though the device is online. Additionally, sometimes messages sent to one socket appear to be received by the other, which leads to confusion about which connection is handling which message. I've confirmed that the URLs are correct and that the servers are functional by testing them separately. I’ve tried adjusting the timeout intervals and ensuring each WebSocket instance has its own delegate. I've also verified that the underlying network settings are configured correctly and there are no firewalls blocking the connections. Despite all this, the scenario continues. Does anyone have experience managing multiple WebSocket connections in Swift and could provide insights on best practices or potential pitfalls? Any advice or debugging steps would be greatly appreciated. For context: I'm using Swift on Linux. Hoping someone can shed some light on this. I'm using Swift latest in this project. I'm working on a mobile app that needs to handle this. Is this even possible? This is for a microservice running on Ubuntu 22.04.