Issue with SwiftUI Animation on State Change not Triggering on macOS 14.0
I'm sure I'm missing something obvious here, but I've looked through the documentation and I'm still confused about I'm working on a SwiftUI application for macOS 14.0, and I have an animation that should trigger when a state variable changes, but it doesn't seem to be working as expected... I'm trying to animate the opacity of a rectangle when a button is pressed to toggle its visibility. Here's the relevant part of my code: ```swift import SwiftUI struct ContentView: View { @State private var isVisible: Bool = false var body: some View { VStack { Rectangle() .fill(Color.blue) .frame(width: 100, height: 100) .opacity(isVisible ? 1 : 0) .animation(.easeInOut(duration: 0.5), value: isVisible) Button("Toggle Visibility") { isVisible.toggle() } } .padding() } } ``` When I run this code, clicking the button toggles the `isVisible` state, but the rectangle's opacity does not animate as expected. Instead, it abruptly changes from fully visible to fully hidden (or vice versa) without any smooth transition. I have tried using both the `.animation()` modifier directly on the rectangle and also encapsulating it within a `withAnimation` block, but neither approach worked. I also checked to ensure there are no conflicting animations applied elsewhere in my code, but everything seems straightforward. Is there a known issue with animations in SwiftUI on macOS 14.0, or am I missing something in my implementation? Any insights would be appreciated! This is part of a larger web app I'm building. Is there a better approach?