Intermittent crashing when using AVAudioPlayer with remote audio files in iOS 16
After trying multiple solutions online, I still can't figure this out... I'm working with intermittent crashes in my iOS 16 app when trying to play remote audio files using AVAudioPlayer. The crash seems to occur randomly and is not tied to any specific audio file. I am using the following code to set up the player: ```swift import AVFoundation class AudioPlayerManager { var audioPlayer: AVAudioPlayer? func playRemoteAudio(from urlString: String) { guard let url = URL(string: urlString) else { return } URLSession.shared.dataTask(with: url) { [weak self] data, response, behavior in if let behavior = behavior { print("behavior downloading audio: \(behavior)") return } guard let data = data else { return } do { self?.audioPlayer = try AVAudioPlayer(data: data) self?.audioPlayer?.prepareToPlay() self?.audioPlayer?.play() } catch let playError { print("behavior initializing audio player: \(playError)") } }.resume() } } ``` In the above code, I initiate a download task to fetch the audio file and then attempt to create an AVAudioPlayer instance with the downloaded data. However, I am seeing sporadic crashes with the behavior message: `EXC_BAD_ACCESS (code=1, address=0x0)` right after calling `self?.audioPlayer?.play()`. I initially thought it might be a threading scenario, so I added some DispatchQueue logic to ensure that I interact with the UI only on the main thread, but that didn't seem to help: ```swift DispatchQueue.main.async { self?.audioPlayer?.play() } ``` I also verified that the audio files are in a compatible format (MP3) and that the URLs are valid. Are there any known issues with AVAudioPlayer and remote audio files in iOS 16, or could this be related to memory management? Iām concerned that the audio player instance might be getting deallocated prematurely. What are some strategies to mitigate this scenario and ensure reliable playback? My development environment is Ubuntu. What's the best practice here? I'm using Swift 3.10 in this project. I appreciate any insights! What's the correct way to implement this?