implementing Custom Gesture Recognizer in iOS 17 not triggering on UIButton
After trying multiple solutions online, I still can't figure this out... I'm trying to implement a custom gesture recognizer that should trigger when a user performs a double-tap on a UIButton. However, it seems that the gesture recognizer is not being called at all when I tap the button. I set up the recognizer like this: ```swift class CustomDoubleTapGestureRecognizer: UITapGestureRecognizer { override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent) { super.touchesBegan(touches, with: event) // Custom logic to handle touch } } let button = UIButton(type: .system) let doubleTapRecognizer = CustomDoubleTapGestureRecognizer(target: self, action: #selector(handleDoubleTap)) doubleTapRecognizer.numberOfTapsRequired = 2 button.addGestureRecognizer(doubleTapRecognizer) ``` I've also made sure that the button is not handling touches in a way that would prevent the recognizer from working. In my view controller, I checked that the button and gesture recognizer are properly initialized. However, when I double-tap the button, the `handleDoubleTap` method is never called. No errors are displayed in the console, and I have confirmed that the button is responsive to normal taps. I tried adding the gesture recognizer directly to the view instead of the button, but that caused the button not to respond to touches at all. I've also ensured that `isUserInteractionEnabled` is set to true for both the button and the gesture recognizer. Does anyone have any insights into what might be going wrong? Are there certain configurations I might be missing, or is there a specific way to properly handle gesture recognizers in iOS 17? Any help would be greatly appreciated! What am I doing wrong?