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Issues with UIScrollView not scrolling correctly in iOS 16 with SwiftUI and UIKit integration

👀 Views: 79 💬 Answers: 1 📅 Created: 2025-06-12
ios swiftui uikit uiscrollview Swift

I tried several approaches but none seem to work. Hey everyone, I'm running into an issue that's driving me crazy. I'm sure I'm missing something obvious here, but I've searched everywhere and can't find a clear answer. I'm encountering a frustrating issue where my `UIScrollView` is not scrolling as expected in my app that uses SwiftUI and UIKit. The setup involves embedding a `UIScrollView` within a SwiftUI view. I have implemented it as follows: ```swift import SwiftUI import UIKit struct ScrollViewWrapper: UIViewControllerRepresentable { func makeUIViewController(context: Context) -> UIViewController { let controller = UIViewController() let scrollView = UIScrollView(frame: controller.view.bounds) scrollView.contentSize = CGSize(width: controller.view.bounds.width, height: 1000) scrollView.backgroundColor = .lightGray let contentView = UIView(frame: CGRect(x: 0, y: 0, width: controller.view.bounds.width, height: 1000)) contentView.backgroundColor = .white scrollView.addSubview(contentView) controller.view.addSubview(scrollView) return controller } func updateUIViewController(_ uiViewController: UIViewController, context: Context) { // Update logic here if needed } } struct ContentView: View { var body: some View { ScrollViewWrapper() .edgesIgnoringSafeArea(.all) } } ``` Despite setting the `contentSize`, the scroll view only scrolls vertically if I tap and drag right at the top edge of the view. If I try to scroll from anywhere else, it doesn’t respond. I checked the constraints and ensured that the content size is larger than the scroll view’s bounds. I also tried adding `scrollView.isScrollEnabled = true` in the `makeUIViewController` method, but that didn’t resolve it. I’m testing this on an iPhone 13 Pro running iOS 16. I’ve done some debugging and noticed that the scroll view does not receive touch events unless I tap very specifically. I suspect there might be some interaction issues with SwiftUI views overlaying or affecting the scroll view’s gesture recognizers. Could anyone suggest what I might be missing or any best practices to ensure the `UIScrollView` behaves correctly when integrated with SwiftUI? Any help would be appreciated! For context: I'm using Swift on macOS. I'd really appreciate any guidance on this. This is my first time working with Swift latest. For reference, this is a production REST API. Any help would be greatly appreciated! For reference, this is a production microservice. Any feedback is welcome!