SwiftUI ScrollView causing layout issues on iPhone 13 Pro Max - Need guide with handling safe area insets
I've hit a wall trying to I'm trying to figure out Hey everyone, I'm running into an issue that's driving me crazy..... I'm currently developing a SwiftUI application targeted for iOS 15 that utilizes a `ScrollView` to display a list of items. However, Iβm working with layout issues specifically on an iPhone 13 Pro Max where the content is being cut off by the safe area insets. Despite using `edgesIgnoringSafeArea(.all)`, the content still does not align properly. Hereβs a snippet of my code: ```swift struct ContentView: View { var body: some View { ScrollView { VStack(spacing: 16) { ForEach(0..<50) { index in Text("Item \(index)") .frame(height: 100) .background(Color.blue) .cornerRadius(8) } } .padding() } .edgesIgnoringSafeArea(.all) } } ``` To troubleshoot, I tried adjusting the padding and margins, but the scenario continues. On devices with smaller screens, everything looks fine. I even tested it on the iOS Simulator for an iPhone 13 Mini, and it behaves as expected, but the iPhone 13 Pro Max is having layout problems where the last few items are not fully visible. I've also been testing different combinations of `padding` and `frame` settings, yet nothing seems to resolve the scenario. I am getting a warning in the console that says: ``` Warning: Attempt to present <UIViewController> on <UIWindow> whose view is not in the window hierarchy. ``` Could this warning be related to the layout scenario? Any suggestions on how to properly handle the safe area insets or fix the alignment for larger screens? I want to ensure the content is fully accessible and visible on all devices, especially the iPhone 13 Pro Max. I'm working on a API that needs to handle this. I'd really appreciate any guidance on this. The stack includes Swift and several other technologies. Any help would be greatly appreciated! I'm developing on Windows 11 with Swift.