CodexBloom - Programming Q&A Platform

SwiftUI: How to Implement Custom Transitions with Animations Between Views?

👀 Views: 111 đŸ’Ŧ Answers: 1 📅 Created: 2025-06-12
swiftui animations state-management Swift

I'm attempting to set up I'm relatively new to this, so bear with me..... I've been struggling with this for a few days now and could really use some help. I've been trying to implement custom transitions with animations between views in SwiftUI, but I need to seem to get it right. I'm using iOS 17 and have a simple app with two views that I want to animate when switching between them. The scenario is that the transition seems to reset the state of my views instead of preserving the state as expected. Here's what I'm trying to do: ```swift struct ContentView: View { @State private var showDetail = false var body: some View { VStack { Button("Toggle Detail") { withAnimation { showDetail.toggle() } } if showDetail { DetailView() .transition(.slide) } } .animation(.easeInOut, value: showDetail) } } struct DetailView: View { @State private var count = 0 var body: some View { VStack { Text("Count: \(count)") Button("Increment") { count += 1 } } } } ``` The `DetailView` has its own state `count` that I want to maintain when toggling back and forth. However, every time I toggle the view, the `count` resets to 0. I've tried using the `.id()` modifier on `DetailView` with a unique identifier, but that didn't solve the question. I also tried using `@ObservedObject` instead of `@State` to manage the count, hoping that it would retain its state, but the behavior remained the same. Am I missing something? How can I preserve the state of `DetailView` while still applying the custom slide transition? Any help would be greatly appreciated! My development environment is Linux. My development environment is macOS. My development environment is Ubuntu 20.04. Any suggestions would be helpful. I'm on Ubuntu 20.04 using the latest version of Swift. What's the correct way to implement this?