SwiftUI: Custom ViewModifier causing view layout issues on iOS 17
I'm attempting to set up I'm having trouble with I've tried everything I can think of but I'm updating my dependencies and I'm working with unexpected layout behavior when using a custom `ViewModifier` in my SwiftUI app targeting iOS 17... The modifier is intended to add dynamic padding based on the content size, but it's resulting in overlapping views in certain scenarios. Hereβs the modifier I created: ```swift struct DynamicPadding: ViewModifier { var padding: CGFloat func body(content: Content) -> some View { content .padding(padding) .background(Color.gray.opacity(0.2)) } } extension View { func dynamicPadding(_ padding: CGFloat) -> some View { self.modifier(DynamicPadding(padding: padding)) } } ``` I apply this modifier to a `Text` view like this: ```swift struct ContentView: View { @State private var text = "Hello, World!" var body: some View { VStack { Text(text) .dynamicPadding(20) Text("Another line") .dynamicPadding(15) } } } ``` However, when the `text` state changes, the layout seems to collapse and overlap with the second `Text` view, especially when the first `Text` exceeds one line. Iβve tried adjusting the padding values and using different containers, but the scenario continues. The console log doesn't show any relevant errors, yet the UI behaves oddly. Any suggestions on how to ensure the views layout correctly without overlap, or is there a known scenario with how modifiers handle view updates in iOS 17? For context: I'm using Swift on macOS. Has anyone else encountered this? The project is a microservice built with Swift. Is there a simpler solution I'm overlooking? Could this be a known issue? Any feedback is welcome! I've been using Swift for about a year now. Any feedback is welcome!