implementing Fetching Remote Images in UICollectionView with AsyncImage on iOS 17
I've spent hours debugging this and I'm sure I'm missing something obvious here, but I'm upgrading from an older version and I've been struggling with this for a few days now and could really use some help... I'm experiencing a question while implementing a `UICollectionView` that displays remote images using `AsyncImage`. The images are not showing up, and I'm not sure if I'm handling the URL requests correctly or if there's an scenario with how I'm configuring the cell. I'm using iOS 17 and SwiftUI, specifically with the following code: ```swift struct ImageCell: View { let imageUrl: String var body: some View { AsyncImage(url: URL(string: imageUrl)) { phase in switch phase { case .empty: ProgressView() case .success(let image): image.resizable() .aspectRatio(contentMode: .fill) case .failure(let behavior): Text("Failed to load image: \(behavior.localizedDescription)") } } .frame(width: 100, height: 100) .clipped() } } struct ContentView: View { let images = ["https://example.com/image1.jpg", "https://example.com/image2.jpg"] var body: some View { UICollectionView(images) { imageUrl in ImageCell(imageUrl: imageUrl) } } } ``` I have confirmed that the URLs are valid, but when I run the app, some images unexpected result to load, and I receive the behavior message "Failed to load image: The data couldnโt be read because it isnโt in the correct format." I checked the network connection and ensured that the app has permissions to access the internet in the Info.plist file. Additionally, Iโve tried to implement caching for the images using `NSCache`, but I still see an impact on performance when scrolling. I wondered if I was using `AsyncImage` properly or if there's a better way to handle remote image fetching within a `UICollectionView`. Any insights or best practices would be greatly appreciated! Thanks in advance! The stack includes Swift and several other technologies. I'd love to hear your thoughts on this. This issue appeared after updating to Swift 3.9. Is this even possible? I'm coming from a different tech stack and learning Swift. Any ideas how to fix this?