Strange Behavior with UISwitch State Not Persisting in UITableViewCell on iOS 16.5
I've been struggling with this for a few days now and could really use some help... I'm working with an scenario with a UISwitch inside a UITableViewCell where the switch state is not persisting correctly when the table view is reloaded. The switch is supposed to reflect the user's choice to enable or disable notifications, but it seems to reset every time the table view calls `reloadData()`. I have already implemented the `UITableViewDataSource` methods correctly, and I am using an array of booleans to keep track of the switch states. Hereโs a simplified version of my code: ```swift class MyTableViewController: UITableViewController { var notificationStates: [Bool] = [true, false, true] // Example states override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int { return notificationStates.count } override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell { let cell = tableView.dequeueReusableCell(withIdentifier: "NotificationCell", for: indexPath) let switchControl = UISwitch() switchControl.isOn = notificationStates[indexPath.row] switchControl.tag = indexPath.row // Use tag to identify which switch switchControl.addTarget(self, action: #selector(switchChanged(_:)), for: .valueChanged) cell.accessoryView = switchControl return cell } @objc func switchChanged(_ sender: UISwitch) { notificationStates[sender.tag] = sender.isOn } } ``` The odd part is that I don't see any errors, but when I scroll up and down or when I navigate away and come back, the switch states revert to their default values. I've tried putting the `notificationStates` array in `viewDidLoad()` but it doesnโt seem to help. I suspect it might be related to how I'm handling the state in the `cellForRowAt` method, but I need to pinpoint the exact scenario. Any thoughts or suggestions on what I might be missing? I'd really appreciate any guidance on this.